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Eye, the international review of graphic
design, is a printed magazine about
graphic design and visual culture

 

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393 results

There is such a thing as society*

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It is time to think again about design’s social function and the way it is determined by our culture.

Reputations: Jon Barnbrook, Virus

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One of type design’s young stars talks about his new company and the pressures of early success.

Reputations: Katherine McCoy

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After Cranbrook: Katherine McCoy on the way ahead

Reputations: Fabien Baron

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‘Putting too much interpretation into design is not good … For me, the reasons behind it are more primitive than philosophical or sociological’

Reputations: George Lois

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‘You can’t research a big idea. The only ideas that truly research well are mediocre ideas. In research, great ideas are always suspect.’

Design is advertising #1: The whispering intruder

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Advertising soaks into everything. It has become the texture of contemporary life. Graphic design has played a central part in this process. But does it have a viable role of its own?

Design is advertising #2: Nomadic resistance

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Faced by oppressive visual pollution, many designers feel powerless. Yet the visual realm can be turned into a vital site of political and cultural action

Live die eat cheat

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Behind the screen is a world where bullets and bodies defy mortality and gravity. A visual history of computer games from kindergarten to carnage

Writing on the wall: The posters of James Victore

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With a visual polemic of angry scrawls that stop pedestrians in their tracks, this committed New Yorker tackles Shakespeare, safe sex and racism in personal (frequently self-financed) projects that hammer home graphic design’s potential to make a difference

Mr Roughcut

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or: how graphic designer Pablo Ferro learned to split the screen, cut the crap and tell the story (in the time it took to run the titles)
 
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